Other Boards

These are other boards that Espruino compiles for, but which aren't 'officially supported'. This means:

  • Espruino does not come pre-installed on the board
  • Your purchase does not help to support the Espruino project
  • Not all the functionality available on the Espruino Board is available on other boards
  • The modules, tutorials and examples are designed for the Espruino Board and may not work
  • The Web IDE may have to employ 'throttling' for error free communications - significantly slowing down your experience.
  • You cannot update the firmware for other boards via the Web IDE
  • We're not able to support you if you have problems using these boards. If you want support, get an official board
  • The community is responsible for maintaining these boards, and as such releases are not subject to the same level of testing.

To see how to get started with the official board, just follow our Quick Start guide, or you can Order one here.

 

BOARDS that Espruino works on

  Chip Speed Vars Cost USB UARTs SPIs Bat Arduino
Headers
SD
Card
STM32VLDISCOVERY STM32F100 24Mhz 250 €12 N 3 2 N N N
STM32F3DISCOVERY STM32F303 72Mhz 2800 €14 Y 3 2 N N N
STM32F4DISCOVERY STM32F407 168Mhz 5000 €16 Y 6 3 N N N
OLIMEXINO-STM32 STM32F103RB 72Mhz 700 €20 Y 3 2 LiPo Y Y
LeafLabs Maple RBT6 STM32F103RB 72Mhz 700 €40 Y 3 2 LiPo Y N
'HY' 2.4" LCD  STM32F103VE 72Mhz 2800 €30 Y 3 2 N N Y
'HY' 2.8" LCD STM32F103RB 72Mhz 700 €30 Y 3 2 N N U
'HY' 3.2" LCD STM32F103VC 72Mhz 2000 €30 Y 3 2 N N Y

Key: Y=Yes, N=No, U=Yes, but currently unimplemented

After you've got a board, head to the Download page and follow the instructions there in order to flash your board.

MORE INFORMATION

OLIMEXINO-STM32

Good value, and can usually be purchased from well-known suppliers. It contains an SD card, Arduino-style headers, and conveniently a LiPo battery connector (with charger).

It comes pre-flashed with a bootloader. HOWEVER there is not enough space for this and Espruino, so you will need to overwrite it using a USB-TTL converter. See Serial Bootloader for instructions.

You can get this directly from Olimex or Farnell/Element14.

'HY' LCD Modules

These appear to come from Haoyu electronics and come in a few types, with varying LCD sizes. They are amazingly good value, and can be obtained from eBay (although they are often shipped direct from Hong Kong or China). They don't generally have a specific name or model number, so are hard to tell apart.

Espruino contains bitmap and vector fonts, and along with the SD card driver and space for saving variables Espruino starts to have trouble fitting in just 128kb of Flash - so we suggest that you avoid the RBT6-based board and head for the VET6 or VCT6 ones.

2.4" STM32F103VET6 512kb Flash, 64kb RAM - The largest board, but with the most features - 4 buttons, 4 LEDs, 2 Potentiometers, 2x USB, an RS232-level serial connection, SD card, buzzer, and a external flash chip. Has 'HY-STM32_100P' on the back of the PCB. BEWARE: There is a new version of this board that is wired up differently - Espruino will only drive the LCD on the original board.

2.8" STM32F103VET6 - 256kb Flash, 48kb RAM - This looks just like the 2.4" STM32F103VET6, but is UNTESTED (May work with 2.4" drivers)

2.8" STM32F103RBT6 - 128kb Flash, 20kb RAM - This works, however the board itself very basic with few peripherals, the CPU does not have much flash memory, and it is not recommended. RBT6 does not support the faster FSMC LCD interface, so LCD updates are slow. SD card is currently unimplemented. Has MINI-STM32-V3.0 on the main board under the LCD. BEWARE: Boards with an SD card and 'armjishu.com' written on the bottom are currently unsupported.

3.2" STM32F103VCT6 - 256kb Flash, 48kb RAM - Works well. It has a big display and it is quite fast. Few on-board peripherals though (2 LEDs, 2 Buttons and an SD card). Recommended.

3.2" STM32F103RBT6 - 128kb Flash, 20kb RAM - UNTESTED (May work with 2.8" drivers)

 

Wiring up a serial port

Every supported board except the STM32VLDISCOVERY has a USB serial port, so most users can skip this step. If you have an STM32VLDISCOVERY, or you want to use Bluetooth, or to connect to a Raspberry Pi using serial (rather than USB), please see the Wiring Up page.

 

Plug in Espruino

You communicate with Espruino using a Terminal Emulator over a Serial port. Most Espruino devices can emulate a Serial port over USB, so when you plug these in to your PC or Mac the Operating System will automatically detect them. All you need to do is find out what the Operating System has 'called' the serial port that has been created.

Windows XP Users: Windows XP seems not to have generic drivers for USB Virtual COM Ports installed, so you'll have to get them from ST via this link (thanks Josef!)

First off, you need to know which USB port to connect to:

ESPRUINO BOARD There's just one USB port - so it's easy!
STM32VLDISCOVERY    You will have had to use a USB-TTL converter (see Wiring Up)
STM32F3DISCOVERY    Plug in to the port labelled 'USB USER'
Note: This board is more difficult to connect to. You need to power up the board without 'USB USER' plugged in, and then plug in USB later. If you subsequently reset the board, you'll need to unplug USB and plug it back in.
STM32F4DISCOVERY    Plug in to the port nearest the headphone Jack.
Note: This board still needs power from an external source such as the USB port on the other side.
'HY' board Use either of the two available USB ports. The one nearest the power LED is a built-in USB-TTL converter, and the other is a Virtual COM port.

Note: We'd suggest using the 'Virtual COM port' USB port as this is faster and shouldn't have flow control problems.
Olimexino STM32
Leaflabs Maple
The one USB port

Don't plug the device in right away though.

 

Flashing Espruino

Espruino Board

See the Download page

STM32 (VL/F3/F4) Discovery

On Windows

  • Go to the ST-Link website: http://www.st.com/internet/evalboard/product/251168.jsp and click 'Design Support', then download and install the 'STM32 ST-LINK utility'.

  • Extract the archive containing Espruino

  • Run the 'STM32 ST-LINK Utility'

  • Click 'File'->'Open File' and choose espruino_1v69_stm32vldiscovery.bin

  • When asked if you want to program, click 'Yes'

  • Click 'Program' on the next window

 

On Linux/Mac

  • On Linux: Download and install 'stlink' using the instructions here:https://github.com/texane/stlink/blob/master/README

  • On Mac: Download and install 'stlink', either by typing:

    brew install libusb
    git clone https://github.com/texane/stlink.git
    cd stlink
    LIBRARY_PATH=/usr/local/lib
    C_INCLUDE_PATH=/usr/local/include
    ./autogen.sh
    ./configure
    make

    Or by using the instructions here: http://cu.rious.org/make/getting-stlink-to-work-on-mac-os-x-with-macports/ however Branton tells us that these are out of date.

  • Extract the archive containing Espruino to the stlink directory.

  • Go to the stlink directory, and type: 'flash/st-flash write espruino_1v69_stm32vldiscovery.bin 0x08000000' (be sure to change the filename to the correct one for your device)

Olimexino-STM32 AND LeafLabs Maple

Unfortunately the USB bootloader pre-installed on these devices takes up too much flash to allow a usable version of Espruino to be installed. This means you'll have to overwrite the USB bootloader. This is pretty simple - you just need a USB-TTL converter. It's also trivial to write the bootloader back in later on.

Just follow our Serial Bootloader instructions and use the file espruino_1v69_olimexino_stm32.bin. If you want to restore your board to use the Maple bootloader, just use the binary file available from http://leaflabs.com/docs/bootloader.html#flashing-a-custom-bootloader

 

'HY' LCD Boards

The 'HY' boards have a USB-RS232 converter onboard, so to flash them, you can use the STM32's built-in bootloader:

  • Make sure you don't still have a terminal application running
  • Set BOOT0 to 1:
    • On 2.4" boards, there is a 'BOOT0' jumper
    • On other boards, BOOT0 is a button which you must hold down while you tap the RESET button
  • Plug USB into the RS232 converter port of the board. Note that Prolific has decided not to provide drivers for older versions of their PL2303 chips on Windows 7 and later, so on some boards that use this chip, you may have problems.
    • On 2.4" board this is the bottom connector (near the power LED)
    • On other boards, with the buttons at the bottom of the board, this is the connector on the top left
  • Follow our Serial Bootloader instructions - use the file espruino_..._hystm32_XX_YY.bin where XX is the size of the LCD screen (24=2.4, etc) and YY is the two letters from the chip name after F103 (STM32F103VCT6 = VC)
  • On the 2.4" board, move the 'BOOT0' jumper back to 0
  • Press Reset, and Espruino will load.

In order to run the Python file from the link above,  you may need to have Python 2.7 installed, and not the newest version of Python (version 3).

 

Raspberry Pi

The version for Raspberry Pi is a simple executable. Extract it from the ZIP file and make it executable with:

chmod a+x espruino_1v69_raspberrypi

You may also want to rename it:

mv espruino_1v69_raspberrypi espruino

Finally, just run it with:

./espruino

Note that in order to use GPIO (or to start an HTTP server with a port number less than 1024), Espruino will need to be run as root:

sudo ./espruinoAlso, the Raspberry Pi version doesn't currently support Serial, SPI, OneWire or I2C - which means you're stuck with GPIO.

 

Finally...

Please Note: If you have saved code to Espruino, when booting it will load your saved JavaScript program from flash memory. Occasionally we change the way programs are stored in memory between versions in order to make Espruino more efficient, and when this happens, after flashing the latest version of Espruino to the device, it may stop booting. You can solve this in two ways:

  • If you're using the stm32loader.py, you can supply the '-e' flag to completely erase the STM32's flash.
  • Hold down Button1 while booting (which will stop Espruino automatically loading the saved program)  - see here for details. You can then type 'save()' to save a correct (but Empty) JavaScript program back into flash.

See our Quick Start page for how to get started using Espruino itself.